alice-teacher Hobbit hitting camera.
Robert Durtschi
robert.durtschi at gcsu.edu
Tue Jan 7 09:04:10 EST 2014
I'm guessing that you have an event somewhat along the line:
while world is running; Hobbit.move toward Camera
Or something similar.
You Could add a Boolean Hobbit property "alive" initially true and modify the event to:
while the world is running if hobbit.alive then Hobbit.move toward Camera
Then set hobbit.alive to false and hobbit.opacity = 0 when clicked.
Best
Bob Durtschi
________________________________________
In The Shire world, I am trying to have the approaching hobbit disappear
and "terminate" after being clicked. I understand even with opacity, the
object is still true and continues into the camera and triggers the game to
end. How do I get the object (hobbit) to not hit the camera and not
terminate the game? Is there a way to remove an object in the form of
instruction from the world? Open to other ideas to solve this problem.
Thanks
Kanyon
--
Eric Hillstrom
Teacher, CTE/Technology
Durango High School
970-259-1630 x2202
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.andrew.cmu.edu/pipermail/alice-teachers/attachments/20140106/eac888d1/attachment.html
-------------- next part --------------
A non-text attachment was scrubbed...
Name: the shire problem backed up on Jan 6 2014 at 0h12m8s PM.a2w
Type: application/octet-stream
Size: 14598990 bytes
Desc: not available
Url : http://lists.andrew.cmu.edu/pipermail/alice-teachers/attachments/20140106/eac888d1/attachment.obj
------------------------------
_______________________________________________
alice-teachers mailing list
alice-teachers at lists.andrew.cmu.edu
https://lists.andrew.cmu.edu/mailman/listinfo/alice-teachers
End of alice-teachers Digest, Vol 42, Issue 2
*********************************************
More information about the alice-teachers
mailing list