alice-teacher Queue-up events
Regina Frizell-Curtis
reginafster2 at gmail.com
Mon Feb 21 19:47:29 EST 2011
Hello Mike,
you signed "Hope to see many of you in Dallas next month." is there a
training in Dallas next month? I just joined the "Alice Family" last week
so I've not received any information on anything... thanks
Regina Frizell
On Thu, Feb 17, 2011 at 5:19 PM, Michael Bauer <mbauer at hawaii.edu> wrote:
> Suppose you create a world which uses multiple event handling, is there a
> way to queue-up user triggers of an event instead of having it start
> immediately? For example, the Mad Scientist exercise in the textbook. When
> the user clicks on an item (eg., the blender) and then clicks another item
> (eg., the cup) before the blender animation finishes, the cup animation
> starts immediately while the blender is still animated. Is there a way to
> queue up the subsequent event triggers so that the cup in the above example
> doesn't start until the blender finishes even if the cup is clicked before
> the blender finishes?
> Thanks,
> Mike Bauer
> University of Hawaii - Leeward Community College.
>
> Hope to see many of you in Dallas next month.
>
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>
>
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