POP3d not usable - how to debug?

Michael Loftis mloftis at wgops.com
Mon Jan 24 11:21:20 EST 2005



--On Monday, January 24, 2005 13:59 -0200 Andre Nathan 
<andre at digirati.com.br> wrote:

> On Mon, 24 Jan 2005, Marcel Karras wrote:
>
>> Like already mentioned: All works well exept pop3d. It is reproducable
>> but I can't figure why. How do you define debug_command to get gdb into
>> the game? Just setting it to "/usr/bin/gdb" won't be useful to me
>> because the only output I'm getting is: gbd exit status (0).
>
> I had this same problem this morning, and found that this was the
> reason:
>
> http://www.mail-archive.com/info-cyrus@lists.andrew.cmu.edu/msg10338.html
>
> A "cat /dev/random" would just block. Rebooting solved it for me,
> though.
>

YEah I'm aware of that, it'd block until more entropy was available, but we 
use urandom to get around just that.  Not sure what the problem is but it 
ONLY affects pop3 (both variants)
---
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