alice-teacher (no subject)
Mark Holthouse
mholthouse at rcn.com
Mon Oct 29 13:18:20 EDT 2012
You can have some create objects that include all their own methods
(like instructions that have a "popup" method, a "congrats" method,
etc. and then either collaborate or have one of them do the
world-level methods that tie all the rest of the object
together. Use Create Methods for an object, and then right click on
the object in the Object tree and use the "Save as" function to
create an .a2c file that can be imported into any world.
The best part about this is having them negotiate the method
interfaces - with the world person try to push all the work into the
objects! They might even try a "game" object to make the world even
simpler. This is the best way I've found to get them thinking about
what it means to be an object in a design sense.
Mark Holthouse
Math, Science & Engineering
Westwood (MA) High School
At 10:10 AM 10/29/2012, Terrie Meyer wrote:
>I am having a team building exercise where 3 students are working
>together to build a game program. If I have them work on different
>areas of the program, is there a way in Alice 3.1 that they can copy
>and paste between programs? For example if Fred works on the pop up
>instructions, John on the back ground scenery, and Jenna on the
>interactive part do they have to retype everything?
>
>Thanks,
>Terrie Meyer
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