[Access Lunch] Next Week - =?utf-8?Q?Andr=C3=A9_?=Rodrigues (University of Lisbon LASIGE)

Joon Jang jiwoongj at andrew.cmu.edu
Wed Mar 29 11:27:19 EDT 2023


Hey all, with the stay-in-place order and uncertain situation regarding what’s happening at Oakland Catholic High School near campus, we are cancelling today's Access Lunch. We’ll message again soon about future plans.

In the meantime, please stay safe.
Joon
On Mar 27, 2023 at 8:00 PM -0400, Joon Jang <jiwoongj at andrew.cmu.edu>, wrote:
> Quick reminder about André’s talk on Wednesday on Inclusive Gaming for Blind People! I forgot to note, yes, we’re planning to have food (pizza) this week as usual.
>
> thanks!
> Joon
>
> ---
> JiWoong (Joon) Jang, (he/him) - joonbug.me
> Ph.D. Student, Human-Computer Interaction Institute
> Carnegie Mellon University | School of Computer Science
>
> On Mar 24, 2023 at 11:55 AM -0400, Joon Jang <jiwoongj at andrew.cmu.edu>, wrote:
> > Hi everyone, for the next installment of Access Lunch we’ll be joined by, André Rodrigues, who is a postdoctoral researcher at the University of Lisbon LASIGE and specializes in (among other things) accessible computing and inclusive gaming.
> >
> > As usual, we’ll have our session at Wed 3/29 noon-1PM at NSH 1109 and Zoom (cmu.zoom.us/j/99230267646?pwd=Q2pPRUtBQVJBd25lZmlpNjBYQTZGdz09)
> > Here’s some information from André about his upcoming talk.
> > Title: Inclusive Gaming for Blind People
> > AbstractDigital games have become a widely accepted form of entertainment and an important part of social life. However, seldom have games been designed looking beyond the stereotypical young non-disabled gamer. Mainstream games are typically designed around the visual experience, with behaviours and interactions highly dependent on vision, which often leads to players being limited to specific communities and/or games based on their abilities. Attempts at improving cross-ability access to any of those are often limited in the experience they provide or disregard multiplayer experiences.
> >
> > In this talk, I will cover our work in inclusive gaming for blind people, I will first 1) describe how blind people are playing with others and the inherent challenges, 2) how we explored ability-based asymmetric roles as a design approach to create engaging and challenging mixed-ability play, and lastly 3) how despite inaccessibility, blind content creators are playing mainstream games.
> >
> > hope to see you then!
> > Joon
> >
> > ---JiWoong (Joon) Jang, (he/him) - joonbug.mePh.D. Student, Human-Computer Interaction InstituteCarnegie Mellon University | School of Computer Science
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