[SCA-Dance] What belongs in a brief introductory dance article?
shusmarx at yahoo.com
Mon Jun 8 11:43:40 EDT 2009
I am already writing one for them that is an overview of styles of dance, period sources and helpful modern resources (such as the SCA Dance website, this email list, modern translations...), a few customs and courtesies, and how to find opportunites to dance. I'm not including choreographies, or at least not planning to at this point, due to the word limit. It's about half-way done.
From: Jane & Mark Waks <waks at comcast.net>
To: sca-dance at sca-dance.org
Sent: Sunday, June 7, 2009 7:31:06 AM
Subject: [SCA-Dance] What belongs in a brief introductory dance article?
There's a new edition of the Known World Handbook currently in process.
A while back, I suggested to the editors that it should really have
introductory articles on participatory activities, specifically things
to do at events. As is my wont, I suggested dance and games as good
things for people to do. I wasn't terribly astonished when they turned
around a few days ago and asked me to write those articles.
The games article is conceptually straightforward: describe a few good
introductory games that you can pull out at an event and play. But I'm
less certain about what belongs in the dance article, and I'm seeking input.
The high-concept goal here is clear: do what can be done in a *short*
article (limit of 2-3000 words) to give a new person a start on period
dance for events. I *suspect* that it should have a very brief overview
of the topic, but should mainly focus on describing a few appropriate
dances, probably with a discography of a few good recordings. But I'm
not even certain that that is the ideal approach, so I'm seeking
suggestions and opinions.
Note that this is short-burn: the article needs to get written in the
next few weeks. So decisions are needed soon.
I'd also be interested in folks editing/kibitzing/collaborating on this
-- especially since there isn't a lot of time, and it has to be good
(the submissions to KWH are going to be culled, so it has to make the
cut), so it would be helpful to get some upfront commentary.
Really, I wouldn't at all mind having someone take this off my hands, if
someone has both the appropriate experience and thinks it sounds like a
cool project -- since there's not a lot of time, and I have a clearer
idea of what goes into the games article, I'd actually prefer to focus
on that and have someone else do the dance one. So if you want a chance
to get your name in lights here, drop me a note and let's talk -- I care
that the article gets written, but I'm not particularly invested in me
being the one who writes it...
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