<div dir="ltr">Hi all,<div><br></div><div>We have a fix for a Windows bug that Eric described in an earlier email triggered on some machines when using Say/Think procedures. We hope that this has not caused too much disruption to your classes. The build is up on<span class="gmail-Apple-converted-space"> </span><a href="https://www.alice.org/get-alice/alice-3/" target="_blank">https://www.alice.org/get-alice/alice-3/</a>, grab it for Alice 3 or Alice 3 with netbeans plugin. <span style="color:rgb(0,0,0);white-space:pre-wrap">Thanks for your patience and please reach out anytime to let us know what you may encounter. My name is Melanie, I've just joined the Alice team. Look forward to interacting more with everyone. Please also take a minute to join our 'Alice Programming' Facebook group - for both teachers and students.</span></div><div><span style="color:rgb(0,0,0);white-space:pre-wrap"><br></span></div><div><span style="color:rgb(0,0,0);white-space:pre-wrap">Thanks,</span></div><div><span style="color:rgb(0,0,0);white-space:pre-wrap">Melanie </span></div><div><br></div><div>Here is the description of the error:</div><div><pre style="white-space:pre-wrap;color:rgb(0,0,0)">It is happening on worlds that use say and think. It expresses itself when the play window is run and the error appears when the say or think bubble goes to disappear. It then prompts an error window that does allow people to share it with us that has error info that starts with the following content:
com.jogamp.opengl.GLException: Method "glDeleteBuffers" not available
at jogamp.opengl.gl4.GL4bcImpl.glDeleteBuffers(GL4bcImpl.java:10228)
Alice will continue to run but the play window will be in a bad state and other things will happen.</pre></div></div>