<html><head><meta http-equiv="Content-Type" content="text/html; charset=utf-8"></head><body style="word-wrap: break-word; -webkit-nbsp-mode: space; line-break: after-white-space;" class="">James,<div class="">I will be interested to see if the community has any better ideas than mine…</div><div class=""><br class=""></div><div class="">I created my own version before looking at your student solution, to think about how I would do this.</div><div class=""><br class=""></div><div class="">Instead of using the object mover method, I used keypress listeners to have my skunk jump forward or backward a certain amount with each press.</div><div class=""><br class=""></div><div class="">I did use the collision-start listener to set the vehicle of the skunk to the log, which worked generally well, but there was some weirdness, I suspect because I was using the irregularly shaped log models from the gallery. Your student may have better luck using the blocks he has created.</div><div class=""><br class=""></div><div class="">However, instead of using a collision-end event to reset the vehicle property of my skunk, I reset that property whenever there was a keypress event, (forwards or backwards).</div><div class=""><br class=""></div><div class="">You may also want to play with the event optional variable “multiple event policy” (see the attached screen shot, and set it to Ignore. I had my best success with that. I have also attached “skunker.a3p” for you to examine.</div><div class=""><br class=""></div><div class="">I also looked back through my archives to see if I had wrestled with this before. It turns out I did, but I begged the whole question by having my critter jumping across a road dodging vehicles that were moving back and forth. Those collisions were easier to manage ;-)</div><div class=""><br class=""></div><div class="">Let me know how it goes…</div><div class=""><br class=""></div><div class="">Don Slater</div><div class=""><br class=""></div><div class="">Alice Project</div><div class=""><br class=""></div><div class=""></div></body></html>