<div dir="ltr">Thank you Leonel. I will share your idea with my students!<div>Take care,</div><div>Susan Rivas</div></div><div class="gmail_extra"><br><div class="gmail_quote">On Wed, Mar 11, 2015 at 5:13 PM, Leonel Morales <span dir="ltr"><<a href="mailto:litomd@gmail.com" target="_blank">litomd@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Using the paint property as Don says, you can also use 2D images to<br>
cover other objects and shapes. For example putting a 2D map of the<br>
world as the paint for a sphere you could have a 3D image of the<br>
Earth. It is a little bit tricky but it is possible.<br>
<br>
I just made this: add a person to the scene, add a sphere, use a photo<br>
of my face as the paint for the sphere, resize the sphere to match the<br>
size of the head of the person, move the sphere to the position of the<br>
head, set the sphere's vehicle to the person, and I have a person with<br>
my face (looks horrible!)<br>
<br>
~Leonel<br>
<br>
<br>
<br>
2015-03-11 11:12 GMT-06:00, Don Slater <<a href="mailto:dslater@andrew.cmu.edu">dslater@andrew.cmu.edu</a>>:<br>
> Susan,<br>
> All 2-D images would be treated as billboards in Shapes / Text tab of the<br>
> Gallery. See the attached screen shot… You would select the Billboard<br>
> object, and from the drop-down menu for either "front paint" or "rear paint”<br>
> select “Import Image…”. Then browse through he file system to find your<br>
> image.<br>
><br>
> If you have used the Resource Manager to import your image, then you should<br>
> find that image listed in this drop-down menu.<br>
><br>
> Please let me know if you have any other questions…<br>
><br>
> All the best,<br>
> Don Slater<br>
> Alice Team<br>
> Carnegie Mellon University<br>
> 5000 Forbes Avenue<br>
> Pittsburgh, PA 15213<br>
><br>
> Email: <a href="mailto:don@alice.org">don@alice.org</a><br>
><br>
> I have learned this at least by my experiment: that if one advances<br>
> confidently in the direction of his dreams, and endeavors to live the life<br>
> he has imagined, he will meet with a success unexpected in common hours.<br>
> --- Henry David Thoreau<br>
><br>
> The true object of all human life is play. -- G.K. Chesterton<br>
<div><div class="h5">><br>
><br>
><br>
><br>
><br>
><br>
><br>
>> On Mar 11, 2015, at 12:27 PM, Susan Rivas <<a href="mailto:susanmrivas@gmail.com">susanmrivas@gmail.com</a>> wrote:<br>
>><br>
>> Hi,<br>
>> My understanding is that I would not be able to import 3D objects into<br>
>> Alice 3.1.93, but I would be<br>
>> able to import 2D objects. So, please send me instructions on how to<br>
>> import objects and a URL if there is a website that provides such objects.<br>
>> What file format does the object have to be in, (for example would a .png<br>
>> file format work?)<br>
>><br>
>> If I import the object into the Resource Manager, how would I put it into<br>
>> the Gallery, so I would use it<br>
>> in the world?<br>
>><br>
>> Thank you for letting me know.<br>
>><br>
>> Take care,<br>
>> Susan<br>
>><br>
>> --<br>
>> ---<br>
>> --------<br>
>> Susan Rivas<br>
>> Shoreline Middle School<br>
>> 855 17th Avenue<br>
>> Santa Cruz, CA 95062<br>
>> (831)475-6565 ext. 214<br>
>><br>
</div></div>>> <a href="http://www.srivas-computerlab.com" target="_blank">http://www.srivas-computerlab.com</a> <<a href="http://www.srivas-computerlab.com/" target="_blank">http://www.srivas-computerlab.com/</a>><br>
>> <a href="http://srivas-computerlab.com/spanish/spanish.html" target="_blank">http://srivas-computerlab.com/spanish/spanish.html</a><br>
>> <<a href="http://srivas-computerlab.com/spanish/spanish.html" target="_blank">http://srivas-computerlab.com/spanish/spanish.html</a>><br>
><br>
><br>
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</blockquote></div><br><br clear="all"><div><br></div>-- <br><div class="gmail_signature"><div dir="ltr"><div style="font-family:Helvetica;font-size:medium"><span style="font-size:12px">---</span></div><div style="font-family:Helvetica;font-size:medium"><span style="font-size:12px">--------</span><span style="border-collapse:separate;color:rgb(0,0,0);font-family:Helvetica;font-size:12px;font-style:normal;font-variant:normal;font-weight:normal;letter-spacing:normal;line-height:normal;text-indent:0px;text-transform:none;white-space:normal;word-spacing:0px"><span style="border-collapse:separate;color:rgb(0,0,0);font-family:Helvetica;font-size:12px;font-style:normal;font-variant:normal;font-weight:normal;letter-spacing:normal;line-height:normal;text-indent:0px;text-transform:none;white-space:normal;word-spacing:0px"><span style="border-collapse:separate;color:rgb(0,0,0);font-family:Helvetica;font-size:12px;font-style:normal;font-variant:normal;font-weight:normal;letter-spacing:normal;line-height:normal;text-indent:0px;text-transform:none;white-space:normal;word-spacing:0px"><div>Susan Rivas</div><div>Shoreline Middle School</div><div>855 17th Avenue</div><div>Santa Cruz, CA 95062</div>(831)475-6565 ext. 214<br></span><div><br></div><div><a href="http://www.srivas-computerlab.com" target="_blank">http://www.srivas-computerlab.com</a></div><div><a href="http://srivas-computerlab.com/spanish/spanish.html" target="_blank">http://srivas-computerlab.com/spanish/spanish.html</a><br></div></span></span></div></div></div>
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