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I can think of a few different ways to do this, but I think the best way is as follows:
<div>Put all the objects into 1 list.</div>
<div>Position them in the world where you want them to start.</div>
<div>If you put “Move forward” and “Turn 1 revolution” in a Do Together block, the object will travel in a circle.</div>
<div>The amount to move forward is the circumference of the circle. The circumference can be calculated using the formula C=2πr. The value for r is the radius, and this can be calculated in Alice using the distanceTo function. The radius is the distance of
each object to an object in the center of the moat (the castle?)</div>
<div><br>
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<div>James<br>
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<div>--</div>
<div>Dr. James Vanderhyde</div>
<div>Math and Computer Science</div>
<div>Benedictine College</div>
<div><a href="mailto:jvanderhyde@benedictine.edu">jvanderhyde@benedictine.edu</a></div>
<div><a href="http://vanderhyde.us/~james/pro/">http://vanderhyde.us/~james/pro/</a></div>
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<div>On Apr 2, 2014, at 2:10 PM, Marilynn Huret <<a href="mailto:mhuret@mindspring.com">mhuret@mindspring.com</a>> wrote:</div>
<br class="Apple-interchange-newline">
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<div style="font-size: 10pt; font-family: arial, sans-serif; background-color: rgb(255, 255, 255); font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: auto; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: auto; word-spacing: 0px; -webkit-text-stroke-width: 0px;">
<div style="margin: 0px;"><font><font size="2"><font face="Arial">in Alice 2</font></font></font></div>
<p style="margin: 0px;"><font><font size="2"><font face="Arial"></font></font></font> </p>
<div style="margin: 0px;"><font><font size="2"><font face="Arial">an easy way is to make a list with 2-3 objects moving at a specific rate.around the most</font></font></font></div>
<p style="margin: 0px;"><font><font size="2"><font face="Arial"></font></font></font> </p>
<div style="margin: 0px;"><font><font size="2"><font face="Arial">then make another list with 2-3 addition objects moving at a different rate and make as many lists as you need.</font></font></font></div>
<div style="margin: 0px;"><font><font size="2"><font face="Arial">Having them start in different places, and all run at the same time will give the illusion of organized circling of the moat, each list moving at a different speed</font></font></font></div>
<p style="margin: 0px;"><font><font size="2"><font face="Arial"></font></font></font> </p>
<div style="margin: 0px;"><font><font size="2"><font face="Arial">-=marilynn huret=-</font></font></font></div>
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<br>
</font></font></font>-----Original Message-----<span class="Apple-converted-space"> </span><br>
>From:<span class="Apple-converted-space"> </span><a href="mailto:alice-teachers-request@lists.andrew.cmu.edu">alice-teachers-request@lists.andrew.cmu.edu</a><span class="Apple-converted-space"> </span><br>
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><span class="Apple-converted-space"> </span><br>
>When replying, please edit your Subject line so it is more specific<span class="Apple-converted-space"> </span><br>
>than "Re: Contents of alice-teachers digest..."<span class="Apple-converted-space"> </span><br>
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><span class="Apple-converted-space"> </span><br>
>Today's Topics:<span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
> 1. Re: Random Movement problem (James Vanderhyde)<span class="Apple-converted-space"> </span><br>
> 2. Re: Random Movement problem (Don Slater)<span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
>----------------------------------------------------------------------<span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
>Message: 1<span class="Apple-converted-space"> </span><br>
>Date: Wed, 2 Apr 2014 17:14:51 0000<span class="Apple-converted-space"> </span><br>
>From: James Vanderhyde<span class="Apple-converted-space"> </span><jvanderhyde@benedictine.edu><br>
>Subject: Re: alice-teacher Random Movement problem<span class="Apple-converted-space"> </span><br>
>To: Alice educators<span class="Apple-converted-space"> </span><alice-teachers@lists.andrew.cmu.edu>, Eric<span class="Apple-converted-space"> </span><br>
> Hillstrom<span class="Apple-converted-space"> </span><ehillstrom@durango.k12.co.us><br>
>Message-ID: <<a href="mailto:89E55CD5-BA2F-4C38-8EF9-26368AA34A29@benedictine.edu">89E55CD5-BA2F-4C38-8EF9-26368AA34A29@benedictine.edu</a>><span class="Apple-converted-space"> </span><br>
>Content-Type: text/plain; charset="windows-1252"<span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
>If you?re using Alice 2, I think it will be difficult to achieve exactly what the student wants. Because Alice 2 does not support polymorphism, it will be difficult to get much advantage from putting them in a list. You would only be able to use the built-in
movement methods and functions.<span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
>I think it might be better to create a few different movement actions that by themselves do not look random, but when used by 10 different objects at the same time looks like chaos. I have had students do this. Your student wants order out of the chaos, which
is more difficult, but I think it could be achieved this way. For example, one mouse can move forward 6, wait 1 second, move forward 3. Another mouse can move forward 7, wait 0.8 seconds, move forward 2. Then put all the moves in a do together block.<span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
>Alice 3 may have more capability, but I haven?t used it yet.<span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
>James<span class="Apple-converted-space"> </span><br>
>--<span class="Apple-converted-space"> </span><br>
>Dr. James Vanderhyde<span class="Apple-converted-space"> </span><br>
>Math and Computer Science<span class="Apple-converted-space"> </span><br>
>Benedictine College<span class="Apple-converted-space"> </span><br>
><a href="mailto:jvanderhyde@benedictine.edu">jvanderhyde@benedictine.edu</a><mailto:jvanderhyde@benedictine.edu><span class="Apple-converted-space"> </span><br>
><a href="http://vanderhyde.us/~james/pro/">http://vanderhyde.us/~james/pro/</a><span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
>On Apr 1, 2014, at 12:05 PM, Eric Hillstrom<span class="Apple-converted-space"> </span><ehillstrom@durango.k12.co.us><mailto:ehillstrom@durango.k12.co.us>> wrote:<span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
>>From a student<span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
>Question:<span class="Apple-converted-space"> </span><br>
>I have taken a simple story with a medieval theme and am bringing it to life.<span class="Apple-converted-space"> </span><br>
>I want to have 10 mice move around in swarm/scurry fashion the world to make it look like they are protecting a castle. How do I do this? Should I make a list and somehow use a proximity function? How do I make it look random in nature to simulate mice scurrying
around?<span class="Apple-converted-space"> </span><br>
>--<span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
>Eric Hillstrom<span class="Apple-converted-space"> </span><br>
>Teacher, CTE/Technology<span class="Apple-converted-space"> </span><br>
>Durango High School<span class="Apple-converted-space"> </span><br>
>970-259-1630 x2204<span class="Apple-converted-space"> </span><br>
>_______________________________________________<span class="Apple-converted-space"> </span><br>
>alice-teachers mailing list<span class="Apple-converted-space"> </span><br>
><a href="mailto:alice-teachers@lists.andrew.cmu.edu">alice-teachers@lists.andrew.cmu.edu</a><mailto:alice-teachers@lists.andrew.cmu.edu><span class="Apple-converted-space"> </span><br>
><a href="https://lists.andrew.cmu.edu/mailman/listinfo/alice-teachers">https://lists.andrew.cmu.edu/mailman/listinfo/alice-teachers</a><span class="Apple-converted-space"> </span><br>
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>Message: 2<span class="Apple-converted-space"> </span><br>
>Date: Wed, 2 Apr 2014 14:35:46 -0400<span class="Apple-converted-space"> </span><br>
>From: Don Slater<span class="Apple-converted-space"> </span><dslater@andrew.cmu.edu><br>
>Subject: Re: alice-teacher Random Movement problem<span class="Apple-converted-space"> </span><br>
>To: Alice Teachers<span class="Apple-converted-space"> </span><alice-teachers@lists.andrew.cmu.edu><br>
>Message-ID: <<a href="mailto:5B233908-FE00-4D14-BD0F-2786E121EDCB@andrew.cmu.edu">5B233908-FE00-4D14-BD0F-2786E121EDCB@andrew.cmu.edu</a>><span class="Apple-converted-space"> </span><br>
>Content-Type: text/plain; charset="windows-1252"<span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
>See the attached screen shot and Alice world, ?mouseScurrying"?<span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
>I created a list of the 10 mice as a world variable, and used the For All together construct inside of the Loop construct.<span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
>I used a mouse turn and a mouse move command, and used the world?s random function to set the amount of the turn and the amount of the distance moved. The random? function has a ?more?option for setting the min and max of the range of random values.<span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
>Then replace ?mouse? in the turn and move methods with the ?item from list? tile.<span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
>James is correct that if the student has an animation method for moving the legs of the mouse, they will not be able to use that method in this structure?<span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
>(Alice 3 does have similar control structures, and an animation procedural method would be usable there.)<span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
>The student may want to add appropriate checks to make sure the mice do not get too far away from or too close to the castle, but this example should give them a place to start.<span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
>Let me know if you have any questions.<span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
>All the best,<span class="Apple-converted-space"> </span><br>
>Don Slater<span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
>On Apr 2, 2014, at 1:14 PM, James Vanderhyde<span class="Apple-converted-space"> </span><jvanderhyde@benedictine.edu>wrote:<span class="Apple-converted-space"> </span><br>
><span class="Apple-converted-space"> </span><br>
>> If you?re using Alice 2, I think it will be difficult to achieve exactly what the student wants. Because Alice 2 does not support polymorphism, it will be difficult to get much advantage from putting them in a list. You would only be able to use the built-in
movement methods and functions.<span class="Apple-converted-space"> </span><br>
>><span class="Apple-converted-space"> </span><br>
>> I think it might be better to create a few different movement actions that by themselves do not look random, but when used by 10 different objects at the same time looks like chaos. I have had students do this. Your student wants order out of the chaos,
which is more difficult, but I think it could be achieved this way. For example, one mouse can move forward 6, wait 1 second, move forward 3. Another mouse can move forward 7, wait 0.8 seconds, move forward 2. Then put all the moves in a do together block.<span class="Apple-converted-space"> </span><br>
>><span class="Apple-converted-space"> </span><br>
>> Alice 3 may have more capability, but I haven?t used it yet.<span class="Apple-converted-space"> </span><br>
>><span class="Apple-converted-space"> </span><br>
>> James<span class="Apple-converted-space"> </span><br>
>> --<span class="Apple-converted-space"> </span><br>
>> Dr. James Vanderhyde<span class="Apple-converted-space"> </span><br>
>> Math and Computer Science<span class="Apple-converted-space"> </span><br>
>> Benedictine College<span class="Apple-converted-space"> </span><br>
>><span class="Apple-converted-space"> </span><a href="mailto:jvanderhyde@benedictine.edu">jvanderhyde@benedictine.edu</a><span class="Apple-converted-space"> </span><br>
>><span class="Apple-converted-space"> </span><a href="http://vanderhyde.us/~james/pro/">http://vanderhyde.us/~james/pro/</a><span class="Apple-converted-space"> </span><br>
>><span class="Apple-converted-space"> </span><br>
>><span class="Apple-converted-space"> </span><br>
>><span class="Apple-converted-space"> </span><br>
>> On Apr 1, 2014, at 12:05 PM, Eric Hillstrom<span class="Apple-converted-space"> </span><ehillstrom@durango.k12.co.us>wrote:<span class="Apple-converted-space"> </span><br>
>><span class="Apple-converted-space"> </span><br>
>>><span class="Apple-converted-space"> </span><br>
>>> From a student<span class="Apple-converted-space"> </span><br>
>>><span class="Apple-converted-space"> </span><br>
>>><span class="Apple-converted-space"> </span><br>
>>> Question:<span class="Apple-converted-space"> </span><br>
>>><span class="Apple-converted-space"> </span><br>
>>> I have taken a simple story with a medieval theme and am bringing it to life.<span class="Apple-converted-space"> </span><br>
>>><span class="Apple-converted-space"> </span><br>
>>> I want to have 10 mice move around in swarm/scurry fashion the world to make it look like they are protecting a castle. How do I do this? Should I make a list and somehow use a proximity function? How do I make it look random in nature to simulate mice
scurrying around?<span class="Apple-converted-space"> </span><br>
>>><span class="Apple-converted-space"> </span><br>
>>> --<span class="Apple-converted-space"> </span><br>
>>><span class="Apple-converted-space"> </span><br>
>>><span class="Apple-converted-space"> </span><br>
>>><span class="Apple-converted-space"> </span><br>
>>><span class="Apple-converted-space"> </span><br>
>>><span class="Apple-converted-space"> </span><br>
>>><span class="Apple-converted-space"> </span><br>
>>> Eric Hillstrom<span class="Apple-converted-space"> </span><br>
>>> Teacher, CTE/Technology<span class="Apple-converted-space"> </span><br>
>>> Durango High School<span class="Apple-converted-space"> </span><br>
>>> 970-259-1630 x2204<span class="Apple-converted-space"> </span><br>
>>> _______________________________________________<span class="Apple-converted-space"> </span><br>
>>> alice-teachers mailing list<span class="Apple-converted-space"> </span><br>
>>><span class="Apple-converted-space"> </span><a href="mailto:alice-teachers@lists.andrew.cmu.edu">alice-teachers@lists.andrew.cmu.edu</a><span class="Apple-converted-space"> </span><br>
>>><span class="Apple-converted-space"> </span><a href="https://lists.andrew.cmu.edu/mailman/listinfo/alice-teachers">https://lists.andrew.cmu.edu/mailman/listinfo/alice-teachers</a><span class="Apple-converted-space"> </span><br>
>><span class="Apple-converted-space"> </span><br>
>> _______________________________________________<span class="Apple-converted-space"> </span><br>
>> alice-teachers mailing list<span class="Apple-converted-space"> </span><br>
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>_______________________________________________<span class="Apple-converted-space"> </span><br>
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>End of alice-teachers Digest, Vol 45, Issue 3<span class="Apple-converted-space"> </span><br>
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</ehillstrom@durango.k12.co.us></jvanderhyde@benedictine.edu></alice-teachers@lists.andrew.cmu.edu></dslater@andrew.cmu.edu></mailto:alice-teachers@lists.andrew.cmu.edu></mailto:ehillstrom@durango.k12.co.us></ehillstrom@durango.k12.co.us><mailto:ehillstrom@durango.k12.co.us></mailto:ehillstrom@durango.k12.co.us></mailto:jvanderhyde@benedictine.edu></ehillstrom@durango.k12.co.us></alice-teachers@lists.andrew.cmu.edu></jvanderhyde@benedictine.edu></div>
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