<html xmlns:v="urn:schemas-microsoft-com:vml" xmlns:o="urn:schemas-microsoft-com:office:office" xmlns:w="urn:schemas-microsoft-com:office:word" xmlns:m="http://schemas.microsoft.com/office/2004/12/omml" xmlns="http://www.w3.org/TR/REC-html40"><head><meta http-equiv=Content-Type content="text/html; charset=us-ascii"><meta name=Generator content="Microsoft Word 12 (filtered medium)"><style><!--
/* Font Definitions */
@font-face
        {font-family:"Cambria Math";
        panose-1:2 4 5 3 5 4 6 3 2 4;}
@font-face
        {font-family:Calibri;
        panose-1:2 15 5 2 2 2 4 3 2 4;}
@font-face
        {font-family:"Bradley Hand ITC";
        panose-1:3 7 4 2 5 3 2 3 2 3;}
@font-face
        {font-family:Amienne;
        panose-1:4 0 5 8 6 0 0 2 0 3;}
/* Style Definitions */
p.MsoNormal, li.MsoNormal, div.MsoNormal
        {margin:0in;
        margin-bottom:.0001pt;
        font-size:11.0pt;
        font-family:"Calibri","sans-serif";}
a:link, span.MsoHyperlink
        {mso-style-priority:99;
        color:blue;
        text-decoration:underline;}
a:visited, span.MsoHyperlinkFollowed
        {mso-style-priority:99;
        color:purple;
        text-decoration:underline;}
span.EmailStyle17
        {mso-style-type:personal-compose;
        font-family:"Calibri","sans-serif";
        color:windowtext;}
.MsoChpDefault
        {mso-style-type:export-only;}
@page WordSection1
        {size:8.5in 11.0in;
        margin:1.0in 1.0in 1.0in 1.0in;}
div.WordSection1
        {page:WordSection1;}
--></style><!--[if gte mso 9]><xml>
<o:shapedefaults v:ext="edit" spidmax="1026" />
</xml><![endif]--><!--[if gte mso 9]><xml>
<o:shapelayout v:ext="edit">
<o:idmap v:ext="edit" data="1" />
</o:shapelayout></xml><![endif]--></head><body lang=EN-US link=blue vlink=purple><div class=WordSection1><p class=MsoNormal>Our 8<sup>th</sup> grade students decided they wanted to make simple video games for their Alice assignment. This has been their first introduction to if/else statements and many have found it challenging. One student is creating a game where the character, Mr Shoes, has to go around and collect shoes. He has built a timer and written a method to have Mr Shoes walk while the arrow keys move him around the screen.<o:p></o:p></p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>Our problem is if Mr Shoes waits for the instructions and the timer to begin, the shoes don’t disappear. If Mr Shoes goes to the shoe while the instructions are being given, then when the timer starts, the shoe disappears as desired.<o:p></o:p></p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>I am going to attempt to attach a Word doc with screen shots of all of the methods and the alice world itself. I have been monkeying around with this world and have replaced his If/Else statement with a While statement. It didn’t change anything.<o:p></o:p></p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>Thanks for any help you can provide. <o:p></o:p></p><p class=MsoNormal>Sarah Rave<o:p></o:p></p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal><span style='font-size:18.0pt;font-family:Amienne'><o:p> </o:p></span></p><p class=MsoNormal><span style='font-size:18.0pt;font-family:Amienne'><o:p> </o:p></span></p><p class=MsoNormal><span style='font-size:14.0pt;font-family:"Bradley Hand ITC"'>Sarah Rave<o:p></o:p></span></p><p class=MsoNormal><span style='font-size:14.0pt;font-family:"Bradley Hand ITC"'>Mountain Discovery Charter School<o:p></o:p></span></p><p class=MsoNormal><o:p> </o:p></p></div></body></html>